Please read this whole job description before applying

Jackbox Games is best known for its rapidly expanding catalog of critically acclaimed party games including Quiplash, Drawful, Fibbage, You Don’t Know Jack and The Jackbox Party Packs (1-5).

We make party games where players interact with a game being displayed on a big screen using their phones or tablets as controllers. While our games are often played at home in small groups of 2-8 people, we also support large-scale games at events or via Twitch streaming where thousands of users can connect and interact.

We’re a small group (around 30 people) of very talented, funny, and creative individuals looking for a Senior Gameplay Software Engineer to join our Chicago-based team.

Check out our website for more info about who we are and what we make.

What’s the Job?

This is a senior position. If you are applying we expect that you have at least a few years working professionally as a gameplay programmer in the game industry. If you don’t have that experience, you might be better suited to the Junior Gameplay Software Engineer position.

Every year we make a lot of games on a lot of platforms. For the last 4 years we’ve made a new edition of The Jackbox Party Pack, each of which is a collection of 5 party games. And we target as many platforms as we can find, including Xbox One, PS4, Nintendo Switch, PC, Mac, Amazon Fire TV, and Apple TV.

With a small engineering staff, each member of the team can end up working on multiple games and multiple platforms. We generally have a lead engineer assigned to each game and each platform. That means, as a gameplay and platform engineer, you could own one or two games and one or two platforms simultaneously. If that sounds like your idea of a complete breakfast, keep reading! (And please read the whole job description.)


  • Architect and implement gameplay as defined by the design team
  • Develop and maintain low-level platform code for one or more platforms
  • Contribute to and maintain our production pipeline and common libraries
  • Participate in game design meetings and pre-production to ensure the technical success of a game
  • Shepherd builds through the submission, review and release process
  • Competently and professionally interact with first-parties (Sony, Microsoft, Nintendo, Steam, etc.) to resolve platform issues
  • Participate in prototyping and experimentation as we explore and develop new product ideas
  • Participate in code reviews
  • Work with both internal and external QA teams to find and fix issues as they come up during production and testing
  • Write automated tests and build scripts as necessary

Candidates Must…

  • Have several years of experience as a gameplay programmer at game companies making games. (We want someone who has done this before.)
  • Have shipped a game on a mainstream platform.
  • Have a mastery of core software engineering concepts: data structures, design patterns, algorithms, etc.
  • Be intimately familiar with at least one major programming language and have competency in C++.
  • Write clean, elegant code that can be easily understood by fellow software engineers
  • Be professional, responsible, dedicated, friendly, flexible, patient and enthusiastic.

And it would be nice if you also have…

  • An understanding of game mechanics and intuition for what makes a game successful
  • Shipped products on iOS and/or tvOS
  • Great party game ideas

We only hire smart, kind and creative people who are willing to work hard. Jackbox Games is a group effort and you must work collaboratively. Everyone here shares a commitment to excellence and a desire to work in a comfortable, friendly atmosphere.

Jackbox Games is committed to providing employment opportunities without regard to race, color, religion, creed, sex, pregnancy, sexual orientation, gender identity, genetic information, national origin, ancestry, age, veteran status, or disability.

Are there any perks?

  • Competitive pay and benefits. 401(k) with matching. And we pay 100% of the cost of premiums for medical, dental, vision, disability and life insurance for our employees. We also cover a really nice chunk of the cost of premiums for spouse/partner/dependent medical, dental and vision insurance. Paid parental leave.
  • Casual dress and a flexible schedule. Come in a sweatshirt, jeans, whatever, like everyone else here.
  • Creative work environment. We are lucky to work in a place that is full of intelligent, talented and innovative folks. Although most hours the place is pretty quiet (we’re a focused bunch), this is punctuated with hilarious outbursts and general merriment, which makes a nice way to spend the day.
  • Easy transportation. We’re very close to the “L” and the Halsted (#8) bus (right by the new Apple Store and Mega Whole Foods if that’s your kind of thing), and we have a transit FSA that allows you to dedicate pre-tax dollars to public transportation expenses.
  • Free food. Every week, we stock our kitchen with free snacks.


Great, we look forward to reading your application. Make sure you include:

  • Your resume.
  • A cover letter. We weigh cover letters heavily, so you can (and should) write more, but we won’t evaluate applicants that don’t answer these two questions:
    • Why you are interested in working at Jackbox Games?
    • What game are you most proud of working on? What was your contribution and why are you proud of it?

We know it is a time commitment to prepare an application and we respect that effort by thoughtfully reviewing every complete application and responding one way or the other. But that kind of thoughtful review means that it sometimes takes us a while to get back to applicants, so please be patient with us and no phone calls.

Thanks for your interest in Jackbox Games!